![]() ![]() This design fuels the visually rich and graphical macOS experience as well as many deeper platform compute and graphics features. Mac hardware and GPU software drivers have always been deeply integrated into the system. When the eGPU is re-attached, it automatically sets the external display as the primary display. If you disconnect the eGPU, your Mac defaults back to the internal graphics processors that drives the built-in display. Click Displays, then select the Arrangement tab.ĭrag the white menu bar to the box that represents the display that's attached to the eGPU. Open the apps that you want to use with the eGPU.Ĭhoose Apple menu > System Preferences. Select the display that's attached to the eGPU, then choose Use as Main Display. Quit any open apps that you want the eGPU to accelerate on the primary display.Ĭhoose Apple menu > System Settings (or System Preferences), then click Displays. Since apps default to the GPU associated with the primary display, this option works with a variety of apps. If you have an external display connected to your eGPU, you can choose it as the primary display for all apps. Set an external eGPU-connected display as the primary display Some apps, such as Final Cut Pro, directly choose which graphics processors are used and will ignore the Prefer External GPU checkbox. You won't see this option if an eGPU isn't connected, if your Mac isn't running macOS Mojave or later, or if the app self-manages its GPU selection. Select the checkbox next to Prefer External GPU. Press Command-I to show the app's info window. If you open the app from an alias or launcher, Control-click the app's icon and choose Show Original from the pop-up menu. ![]() Most apps are in your Applications folder. This option lets the eGPU accelerate apps on any display connected to the Mac-including displays built into iMac, iMac Pro, MacBook Air, and MacBook Pro: Starting with macOS Mojave 10.14, you can turn on Prefer External GPU in a specific app's Get Info panel in the Finder. You can configure applications to use an eGPU with one of the following methods. Pro apps and 3D games that accelerate the built-in display of iMac, iMac Pro, MacBook Air, and MacBook Pro (This capability must be enabled by the app's developer.) VR apps, when the VR headset is attached directly to the eGPU Pro apps designed to utilize multiple GPUsģD games, when an external monitor is attached directly to the eGPU In general, an eGPU can accelerate performance in these types of apps: Not all apps and games support eGPU acceleration check with the app's developer to learn more. View the activity levels of built-in and external GPUs (Open Activity Monitor, then choose Window > GPU History.)ĮGPU support in macOS High Sierra 10.13.4 and later is designed to accelerate Metal, OpenGL, and OpenCL apps and games that benefit from a powerful eGPU. Use the menu bar item to safely disconnect the eGPU Use an eGPU with your MacBook Pro while its built-in display is closedĬonnect an eGPU while a user is logged inĬonnect more than one eGPU using the multiple Thunderbolt 3 (USB-C) ports on your Mac 2 Use virtual reality headsets plugged into the eGPUĬharge your MacBook Pro while using the eGPU Learn how to update the software on your Mac.Īn eGPU lets you do all this on your Mac:Īccelerate apps and games that use Metal, OpenGL, and OpenCLĬonnect additional external monitors and displays To use an eGPU, a Mac with an Intel processor is required.Īn eGPU can give your Mac additional graphics performance for professional apps, 3D gaming, VR content creation, and more.ĮGPUs are supported by any Mac with an Intel processor and Thunderbolt 3 ports 1 running macOS High Sierra 10.13.4 or later. ![]()
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